Human Duskblade 7
NG Medium humanoid
Init +8; Senses Perception +14
AC 21, touch 14, flat-footed 17 (+ 7 armor)
hp 70 (1d8+2)
Fort +7, Ref +6, Will +6
Speed 30 ft.
Melee + 1 longsword [3/3 slots; earth, fire, Okriana] (14/9; 1d8+16/19-20×2), dagger [1/1 slots; gravity] (12;/7 1d4+11/19-20×2)
Str 20 (5), Dex 19 (4), Con 14 (2), Int 20 (5), Wis 13 (1), Cha 12 (1)
Base Atk + 7/+ 2; CMB + 12; CMD 26/22Fl
Feats Alertness, Arcane Strike, Armor Proficiency (light, medium), Furious Focus, Improved Initiative, Power Attack, Shield Proficiency, Weapon Focus (longsword), Weapon Proficiency (martial-all, simple-all)
Traits Armor Expert, Seeker
Skills Acrobatics 14, Climb 15, Knowledge (arcana) 15, Knowledge (dungeoneering) 15, Knowledge (engineering) 15, Knowledge (geography) 15, Knowledge (local) 15, Knowledge (planes) 15, Perception 14, Sense Motive 13, Stealth 11, Swim 10
Languages Centra, Common
SQ Arcane Channeling (Su), Limit Break (Su), Quick Cast 1/day
Gear + 1 mithral elven chain [3/3 slots; boost (dex), boost (int), boost (str)], + 1 longsword [3/3 slots; earth, fire, Okriana], bracers of armor + 2 [2/2 slots; electric, water], dagger [1/1 slots; gravity], bedroll, belt pouch x2, canteen, chocobo greens, climber’s kit, crowbar, earplugs, flashlight, light chocobo with saddle, masterwork backpack, traveler’s outfit, weapon cord, winter blanket, wooden holy symbol (ancients)
Money 1,411 gp; 9 sp; 7 cp
Gear Value 13,617 gp
Arcane Channeling (Su): Beginning at 3rd level, you can use a standard action to cast any touch spell you know and deliver the spell through your weapon with a melee attack. Casting a spell in this manner does not provoke attacks of opportunity. The spell must have a casting time of 1 standard action or less. If the melee attack is successful, the attack deals damage normally; then the effect of the spell is resolved.
At 13th level, you can cast any touch spell you know as part of a full attack action, and the spell affects each target you hit in melee combat that round. Doing so discharges the spell at the end of the round, in the case of a touch spell that would otherwise last longer than 1 round.
Quick Cast: Beginning at 5th level, you can cast one spell each day as a swift action, so long as the casting time of the spell is 1 standard action or less.
You can use this ability twice per day at 10th level, three times per day at 15th level, and four times per day at 20th level.
|Earth||Intermediate (lv. 3)||26||354/1250||Boost (DEX)||Basic (lv. 1)||+2||0/50|
|Electric||Intermediate (lv. 3)||26||354/1250||Boost (INT)||Intermediate (lv. 3)||+4||454/1000|
|Fire||Intermediate (lv. 3)||26||354/1250||Boost (STR)||Novice (lv. 2)||+2||380/400|
|Gravity||Intermediate (lv. 3)||26||338/1250||Red||Rounds/day||No. of Times Summoned|
|Ice||Basic (lv. 1)||12||0/50||Okriana, Angel||6||1|
|Water||Intermediate (lv. 3)||26||354/1250||Bahamut, Solar Dragon||6||1|
Weight 133 lbs.